Thane was forced to train in the arcane arts, but refused to use clumsy weapons of war. He decided to arm himself in weapons of the arcane persuasion.
A hybrid sorcerer/spellblade, Thane wields off-hand catalysts and wands to power rip his enemies apart. Relying on armor, ward and sheer brute force to rip his enemies apart.
Thane has incredibly high survivability thanks to his layering of , , , , , and . This is not including the ward skills from the passive tree, which also grant a massive boost to ward if you ever drop low enough with a 6 second cool down.
Thane will into a fight. This will kill 90% of packs, thanks to . This is powered by the underrated node. Your tooltip damage numbers will show very high numbers (150k-250k). However, we do not manually proc this skill.
This build is again, like most my builds, built around automation.
Running around the map, will likely kill many smaller packs. Very high crit strike chance, along with high (300+) multipliers to lightning skills, ensure that most things that walk near you are dead.
The only number Thane needs to worry about, is his static charge number. from the node will only proc passively when he is at or above 80 charges. This is just a passive bonus, and not the actual playstyle, the real magic happens when we .
uses 3 key nodes.
- this adds a flat 30 charges to our .
- this adds another 3 charges for EVERY enemy hit while surging.
- this is the culmination of the above, including any stacks of static you had before.
Normally has a cooldown of 4 seconds, however, bypasses this cooldown with and can be uses as often as we can .
This is why stacking T6 (preferably T7) is paramount. This is also why the stops at 8, in order to gain another 30% Cooldown recovery speed for . With Ideally rolled gear, you can almost every 1.5 seconds. Each will cause to discharge hitting numerous monsters for 100K's of damage.
When things don't die immediately, Thane has a backup plan.
He rips enemies apart with melee ranged procing , as well as applying loads of s. During this phase, Thane generates 80% more armor thanks to his . With the right gear, this will put him well above 5000 armor, not including the mass amounts of ward already being generated.
Thane has incredible end game potential, getting very high in the corruption levels.