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Mana Strike Spark Charge Ignition Spellblade Build Guide

Posted By EMP1241 on May 14, 2023
Last updated on December 10, 2023

Overview

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Mordin was always smart, but was really known for his explosive personality.

This build focuses on two fairly common unique item. This will be able to get into comfortable corruption, with relatively little button manipulation as the build is mostly automated.

First is the Body Armor "Static Shell" which is uncommon and drops in the "Blood, Frost and Death". Second is the Fragment of the Enigma which drops in the "Stolen Lance". These can both be found with LP quite often, but NONE of my builds will ever require it.

This build focuses on Ward and Armor as the defensive layers. Thanks to The Invoker's Static Touch by adding ward for every enemy Mordin hits when they are shocked (Enemies are constantly shocked). Second is the armor in our gear along with Shattered Aegis 5/5 helps maintain damage mitigation.

This is very laid back, fun to play, and simple to gear.

The skill rotations are extremely simple, and could (technically) be played with 1 hand (3 button mouse).

None of my builds will ever require LP, however, can be greatly improved upon if found.

Pros & Cons

Pros

Simple skill rotation

Low gear requirements

"League starter"

Casual playstyle

Skills are automated

Cons

Not for super sweaty end-gamers

Must know enemy damage mechanics and how to manually dodge them (cannot face-tank)

High End (+250 corruption) content will require well rolled T7 or Multiple LP rolls

Gameplay / Mechanics

Surge into a pack, and it will apply Spark Charge's that benefit from the Fragment of the Enigma. Final Spark 1/1 that will be automatically casting will detonate the Spark Charge. This will be enough to clear most trash packs.

For stronger packs, follow the same opening, and proceed to auto attack with your Mana Strike, which will apply more "melee based" (amplified fromFragment of the Enigma) thanks to Spark Charges 4/4. Mana Strike also continues to charge your Static with the Fulminating Blows 3/3 so that Unlimited Power 1/1 will continue to proc every second. When this happens, all Spark Charges will be detonated with Final Spark 1/1.

The Invoker's Static Touch will keep us topped up while we have amplified attacks speeds thanks to Enchant Weapon and the Celerity 5/5 as well as Mana Strikes Explosive Flurry 2/2 and Swift Sap 4/4. This attack speed is further augmented from our gloves as well as the passives Mage Flurry 5/5 and Essence Duel 5/5. This should put your attack speeds in the 120's % depending on your level of PrefixMelee Attack Speed. This speed pushes our The Invoker's Static Touch to give us 100's of ward per second.

Idols play a progressively vital roll as the corruption increases. We need to keep at 300 mana or more to get our big buffs to PrefixIncreased Spell Crit (Doubled If You Have Over 300 Max Mana). We also heavily rely on the armor these nodes supple with SuffixMana And Armor.

Skills

Passives

Stat Priorities

Blessings

Timeline
Blessings
Ending the Storm
Reign of Dragons
Spirits of Fire
Fall of the Outcasts

Any

The Stolen Lance

Any

Blood, Frost, and Death

Any

Fall of the Empire

Any

The Last Ruin

Any

Build Variants

Leveling

Endgame

The same for the Fragment of the Enigma adding further T7 LP modifiers with increased PrefixSpell Physical Critical Strike Chance.

Loot Filter

No loot filter is provided for this guide. You can generate a loot filter for this build in the Build Planner or create one using Filter Wizard in the Loot Filters section.

FAQ

Video

Changelog

  • Corrected a miss-scaling in Lightning Blast
  • Updated for New Runemaster Mastery additions
  • Updated for New Runemaster Mastery additions
  • Updated for New Runemaster Mastery additions
  • Updated for New Runemaster Mastery additions
  • Updated for New Runemaster Mastery additions
  • Updated for New Runemaster Mastery additions
  • Updated for New Runemaster Mastery additions
  • Build guide was published

Discussion

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