This is a fairly generic Damage over Time (DoT) build guide.
The aim of this guide isn't to show off a particularly powerful DoT build, but rather lay the foundation for building upon any augmentation of a DoT focused build that you like. Nearly all of the information here can be applied, with a few alterations of course, to any version of you desire. Would you like to play an incredibly versatile skill capable of bleeding it's enemies one day and the next damning them to hell? Well I assume is your answer. This ability is truly unique, it can have EQUAL chance to and on hit per projectile. Using this knowledge, we can make a build inflict , , , or even . This is probably my favorite skill in the game due to it's incredible versatility, although is a bit harder to scale as a Warlock compared to other classes as we have no benefits in our tree for .
From my own experience, here is a short tier list of DoT builds ranked by their scaling with Warlock and ease of gearing.
- Full
- & (The guide mainly talks about and showcases the gear involved for this setup)
- &
- &
- Full
The running theme is that is incredibly easy to scale, has some of the most nodes for increasing total chance, and has a great Overload Mastery, , inside the Warlock tree.