News

Weekly Patch Delay (04/04/2024)

Hello Travelers,
We wanted to let everyone know that we will be pushing this week's patch to combine into a larger patch next week. While we have heard your feedback that Falconer needs to be brought down in power, we don't believe dying anytime you use a Falcon ability with the Gathering Fury Bow equipped is the right way to do it.
Just a couple minor bugs with the patch to work out, as the Falconer wasn't planned to receive any changes.
Posted By EHG_Kain on April 4, 2024
Dev Blog

RMT and Exploit Statement

Hello Travelers,
Today we wanted to connect with everyone regarding the recent gold exploit, as well as exploits in general within the online environment. We want to talk a bit about what we’re doing in regards to these issues, and what our plans for the future are.
We take exploits within Last Epoch very seriously and ensure that any time an exploit comes up, we give it our full and immediate attention. We strictly enforce our Terms of Use when it comes to exploits and RMT (Real-Money ...
Posted By EHG_Kain on April 2, 2024
Patch Notes

Last Epoch Hotfix 1.0.5.1

Changes
Fixed an exploit related to gold generation
Posted By moxjet200 on March 30, 2024
Patch Notes

Last Epoch Patch 1.0.5 Notes

Hello Travelers,
In today's Patch, we are fixing a list of things for you!
Changes
Improvements have been made to Monolith visuals and performance along with several bug fixes
Fixed a bug where some channeled movement skills such as Rampage could end abruptly in the Alpine Halls monolith echo
Fixed issues with trees obscuring your view in the Hidden Oasis monolith echo
Added a fix that will warn players when files must be verified.
Fixed Loot filter toggle "X" sensitivity
Fixed ...
Posted By EHG_Wick on March 26, 2024
Patch Notes

Last Epoch Hotfix 1.0.4.2 Notes

Hello Travelers,
In today's Hotfix, we are reverting the change to the cost of Despair Glyph Prophecies.
With this, we wanted to talk a bit about why this change made it into the last patch, similar changes, and a bit more about our specific reasoning behind them.
Glyph of Despair Prophecies
This change (favor cost for despair glyphs) didn't have anything to do with Merchant's Guild (MG) - at least, we weren't aware of a significant issue being caused by MG players swapping to 'ab...
Posted By EHG_Kain on March 22, 2024
Patch Notes

Last Epoch Hotfix 1.0.4.1 Patch Notes

This is just a quick hotfix to revert a tooltip change which stated a change that was not actually made.
Changes
Reverted a tooltip change for Gambler's Fallacy and Soul Gambler's Fallacy which stated they did not work with channeled skills.
This was wording only and functionality has remained unchanged.
This is a change we are intending for 1.1, and the description change got through early. To be transparent, this is a change we are intending, though we are planning to go over Disi...
Posted By EHG_Kain on March 21, 2024
Dev Blog

1.0 Launch Retrospective

Hello Travelers!
Today’s blog is a little different from our usual fare. As most of you know, Last Epoch launched on February 21, and the reception has been amazing. In the first week after launch, over 1.4 million of you logged in to play Last Epoch. At our peak, we had just under 265,000 players all roaming Eterra simultaneously. That’s good enough for the 39th highest all-time concurrent player count recorded on Steam, and we’re humbled by your support and enthusiasm for the game.
Th...
Posted By EHG_Kain on March 20, 2024
Patch Notes

Last Epoch Patch 1.0.4 Notes

Changes
Players can no longer stun themselves. An example of this was by using the Signet of Agony node in Bone Curse
Replaced the XP Tome sound effect in Echo of a World
Flagged more prophecy rewards as "rare/valuable" (which animates them to rotate and makes them slightly larger than other stars in the Constellation)
Increased the favor cost multiplier for Glyph of Despair Prophecies
You can no longer gain experience while in the grace period (the period of invulnerability after arriving...
Posted By EHG_Kain on March 20, 2024
News

Upcoming bug-fix to Ballista

Hello Travelers,
We have an advance notification regarding an upcoming bugfix currently planned for next week, in this case Ballista. As per our recent discourse regarding mid-cycle balance changes, the result concluded that if an item, skill, or build is highly overperforming due to a bug, that we should be issuing a fix for that bug.
As many of you may be aware, Ballista has the node "Armed Construction" which causes the Ballista to explode when it expires or is destroyed, with the ex...
Posted By EHG_Kain on March 15, 2024
Dev Blog

Mid-Cycle Balance Survey Recap

Hello Travelers,
In between attempting to save the citizens of Eterra, and eradicating them, almost 70,000 of you have joined in with your voices to discuss mid-cycle balance changes. The turnout for this survey has been fantastic; and further, is in addition to the many discussions here on the forums and other platforms on the topic. We want to first thank you all for your enthusiasm on this topic driving it forward.
Today, we want to share the results of the survey, as well as the dec...
Posted By EHG_Kain on March 14, 2024