Patch Notes

Beta 0.7.7 Patch Notes

Patch 0.7.7 Is Now Available!
Patch 0.7.7 is now available for Windows and macOS! Due to a technical issue, we are still working on making this update available for Linux. We anticipate this happening next month.
 
| Table of Contents |
| --- |
| 1. New Features |
|   1.1. Shrines |
|   1.2. Character Introductions |
|   1.3. Steam Cloud |
| 2. Graphical Updates |
| 3. Skills and Specialization Trees |
|   3.1. Skills |
|   3.2....
Posted By Sarno on March 28, 2020
News

Patch Preview: Beta 0.7.7

Overview
Patch 0.7.7 raises the bar in many areas. The update features a massive graphics overhaul, many new ambient and environmental sounds, user interface improvements, and lots more.
This patch includes a very large number of small changes: for example, chests you find in zones have new models, a new visual effect surrounding them until they have been opened, a new visual effect that is played when they are opened, and a new sound effect is played when they are opened. These changes...
Posted By Sarno on March 20, 2020
YouTube

New Portal Coming in Patch 0.7.7

In our next content patch we're replacing the portal used to go back to town!
Want to join the discussion? Join us on the game's official forum;
https://forum.lastepochgame.com/t/new-portal-coming-in-patch-0-7-7/18037
Posted By Last Epoch on March 4, 2020
YouTube

Sample of Ambient Sounds Coming in Patch 0.7.7 (2/2)

Want to join the discussion? Here's a link to the discussion thread!
https://forum.lastepochgame.com/t/ambient-sounds-being-added-in-patch-0-7-7/18013
Posted By Last Epoch on March 4, 2020
YouTube

Sample of Ambient Sounds Coming in Patch 0.7.7 (1/2)

Want to join the discussion? Here's a link to the discussion thread!
https://forum.lastepochgame.com/t/ambient-sounds-being-added-in-patch-0-7-7/18013
Posted By Last Epoch on March 4, 2020
Patch Notes

Beta 0.7.6c Patch Notes

Idols
Made generic idol affixes much rarer on class specific idols. Having generic affixes is important so players don’t get unlucky and have no idols that benefit them, but they were too common compared to class specific affixes.
Rebalanced many idol affixes
Many class specific affixes have been buffed.
Class specific leech affixes have been nerfed.
Less damage taken affixes have been nerfed (and no longer actually granted reduced damage taken).
Generic health and protection suffi...
Posted By Hackaloken on February 3, 2020
Patch Notes

Beta 0.7.6b Patch Notes

Changes
Slightly reduced the drop rate of Idols.
Slightly improved performance in the Gates of Solarum.
Improved the performance of magic/rare enemies, especially those with Rampancy.
Improved the appearance of skill/passive node dropshadows.
Bug Fixes
Fixed a bug where items that used to have old glancing blow affixes could get stuck in the crafting panel and prevent that character from being loaded. Characters affected by this bug can now be loaded.
Fixed a bug that caused some sta...
Posted By Hackaloken on February 2, 2020
Patch Notes

Beta 0.7.6 Patch Notes

Patch 0.7.6 will be live February 1, 2020 at 2:00 AM and introduces the brand new Idol system!
Idols are items featuring exciting stats and passives designed to further buildcrafting and the item hunt. Additionally, we are making a large number of improvements to the game, touching on areas including combat, character control, enemy scaling, crafting, and more.
Idols
Idols are a brand new category of item that will allow you to further fine-tune your build w...
Posted By Hackaloken on January 31, 2020
News

Patch Preview: Beta 0.7.6

Overview
With Patch 0.7.6 we are taking the opportunity to focus on community feedback and implement some changes which have been requested over both the short- and long-term.
We'll be posting the patch notes in their entirety when releasing the patch.
 
Highlights
Systems
This patch implements the previously-unannounced Idol system!
Idols are a brand new type of item. They are intended to facilitate further fine-tuning of builds with niche and, in some cases, class-...
Posted By Sarno on January 24, 2020
Dev Blog

Making Skills Feel More Responsive

We are in the process of updating skills to make them feel more responsive. This work has included changes to their animations - so before we explain the adjustments we'll be making, we'll be taking a brief look at the different phases of skill animations.
 
| Table of Contents |
| --- |
| 1. A Skill Animations Primer |
|   1.1 Anticipation |
|   1.2 Impact |
|   1.3 Follow Through |
| 2. The Changes We're Making |
| 3. The Skills Being Adjusted |
|  ...
Posted By Sarno on January 16, 2020