Ash was a man of few words, he let his balls of fire speak for him instead.
This build guide is to help people understand the build and its functionality. There's a good chance you could make your own variation using a similar setup.
Gameplay Style
Ash is a SMG type character. He excels single target damage however he does have some decent AOE clear with and . He has significant direct damage, we also supplement this damage with significant scaling of , which is amplified by our . We are taking advantage of 's node using it to boost our DPS, Mana Regen, and defenses. We also gain significant ward with and heal from our blessing with our with . This is imperative, and the , , and CANNOT be skipped. Between our 100% or very close to 100% and upwards of 400% + we tear down most of anything in front of us quickly.
Defensively, we rely on our ward as well as our and to deal with excessive damage from critical strikes. With our ability to produce ward in the 1000's quickly and avoiding obvious damage mechanics, we are able to comfortably traverse echos and deal with boss fights.
Since we scale so high into , the does about a 3rd of our damage for us. Most enemies will burn before the ignite has finished its course. However, you can also casually ignore most enemies once you have blasted them with , as they will likely burn to "Ash" once you clear passed them. Interestingly enough, our will cause us cast at any enemies walking through the wall 45% of the time thanks to , this is just passively adds damage, as there are no other "better" nodes for us to functionally take with .
should be reserved for movement into AOE pack clears not just for generic movement, as this may actually slow you down in the long run when needing to clear random trash. However we do have 150% + of which kill our CD for by18% thanks to .
As always, my builds never require LP to function, but the build can be improved if found.