Latest Patch Info - The Convergence (Beta 0.9.0) - March 9th, 2023

The Convergence Update (Beta 0.9 Patch) is out, which means that Multiplayer is finally here!

You can check the list of new items here and the list of item changes here.

And if you wonder what changes were made to Skills, Skill Trees and Passive Trees, you can now view structured changelog here. Same goes for Ailments – changelog can be found here.

If you are interested in build guides, you can find some in Build Guides section.

Recently Added Builds
Latest News
Patch Notes

Beta 0.9f Patch Notes

Gameplay
Fixed a rare bug which could lead to large online save data rollbacks. We’re still working on identifying any other causes of rollbacks and fixing them.
Fixed a bug where Druid Transform builds could sometimes end up with scrambled action bars, with incorrect and mispositioned abilities, which also caused the Human Form action bar to become blank.
Fixed a bug where traversal skills such as Lunge would consume more than 1 charge of the ability when used, and also consumed more than...
Posted By Hackaloken on March 20th, 2023
YouTube

Developer Stream 3.17.23 | Last Epoch

Last Epoch developer Mike enjoys some Last Epoch while taking questions from the community.
Join us weekly on Friday at 3:00pm central time on twitch at https://www.twitch.tv/lastepochgame
ABOUT THIS GAME
Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a ...
Posted By Last Epoch on March 20th, 2023
Site Update

Last Epoch Tools update: better UX for item, skill and ailment cards; comprehensive info on skill and ailment sources

Visual update for item, skill and ailment cards
I figured that it's time to review the UI for item cards, since item mods become longer and cards expand vertically too much. So after moving some stuff around and cleaning up the layout, the cards now have a better look that will stay for the foreseeable future. Same goes for skill, ailment and minion cards as well. Skill descriptions had to go, because they take too much space, and you are always able to check the skills in popups by holding ...
Posted By Dammitt on March 18th, 2023
Patch Notes

Beta 0.9e Patch Notes

Quests
Fixed a bug where the portal to return to Thetima would not appear after killing Lagon. The waypoint to Soreth’Ka is unlocked however, so that can be used to progress without redoing the fight.
Fixed a bug where the Saving Last Refuge quest could become uncompletable in some situations. Talking to Gaspar again should fix the quest if it’s bugged for you.
Fixed a bug where the interaction to jump over the railing on the Dreadnought’s Deck would not appear if you left the zone after s...
Posted By Hackaloken on March 15th, 2023
Patch Notes

Beta 0.9c and 0.9d Patch Notes

Gameplay
The Death Recap screen (you were killed by X with Y damage type) now works in Multiplayer.
Fixed a bug where offline characters could not unlock empowered monoliths at the timeline catalyst. You can go back to the catalyst on existing characters to unlock it.
Fixed a bug where a reward rock could incorrectly appear after completing a Quest Echo in offline (Quest Echoes don't have echo completion rewards).
Fixed a bug where return portals did not appear in the Council Chambers or O...
Posted By Hackaloken on March 14th, 2023
News

[Update] Queue System Bypass - Patch Update

Hello there!
We are pushing an update that will bypass the queue system to get you all into Multiplayer. If you are battling the queue then restart Steam and download the (tiny) patch.
See you in Eterra!
Posted By Aluxaeterna on March 11th, 2023
News

0.9 Launch Update and Upcoming Hotfixes

Hello Travelers!
We are overwhelmed by your excitement to join us for the release of Last Epoch: Convergence and humbled by your patience and encouragement as we work through launch issues. We are now seeing our backend services and servers stabilize and supporting our highest concurrent user count ever, by a large margin (Over 30,000!).
Since launch we have been monitoring issues that have cropped up very closely and have an initial list of targets we'll be looking to address in upcomi...
Posted By moxjet200 on March 11th, 2023
News

[Update] Offline Mode Available & Online Play Improvements

Hello there!
As of March 10th, 2023, 20:00 (UTC)
We are now seeing improvements for online login and Matchmaking and we are continuing to improve online login success with further fixes. Offline Play should now be available for everyone.
Thank you for your patience and we will provide another update as soon as we have one available.
Posted By Aluxaeterna on March 10th, 2023
News

Temporary Connection Issue - Reverting Changes

[Update] Deployments are happening - next test underway as of March 10th, 2023, 19:00 (UTC)
We are aware of a recent resurgence in errors attempting to connect to servers. We are reverting a recent change in conjunction with further investigating the issue.
Posted By Aluxaeterna on March 10th, 2023
News

[Update] - Matchmaking, Queues, and Servers - Online!

Update as of March 10th, 2023, 16:00 (UTC)
Temporary Connection Issue - Reverting Changes
We are aware of a recent resurgence in errors attempting to connect to servers. We are reverting a recent change in conjunction with further investigating the issue.
(old)
We have mitigated the issues impacting our server capacity and matchmaking, which were preventing players from joining new servers. There are still login queues in some regions, but these queues...
Posted By Aluxaeterna on March 10th, 2023
Changelog