The two greatest joys in ARPGs is running fast and hitting hard. If you agree, then this is a build for you.
The - Void Knight is a melee build designed for all end-game content in Last Epoch.
It is built for extremely quick mapping, combining it's two main attractions: Blistering fast movement speed and a massive critical hit BONKS with enough power to two-shot anything besides bosses.
Its map traversal speed is second to none, capable of surpassing 130% Movement Speed bonus.
This build cuts through enemies with a simple two-hit combo. Clearing dungeons and monoliths is very straight forward. sets up to obliterate everything within its wide radius. Move to the next pack, repeat.
Against anything that doesn't die in two hits, it boasts excellent burst damage. I've crit as high as just over 3 Million against Shade of Orobyss.
Despite its signature combo, it is not just a two-button build. provides crowd control and a damage amp, is a huge damage steroid which doubles as a safety ability, grants another mobility option.
It is a very "fair" build. It doesn't do anything particularly overpowered. It won't one-shot bosses nor will it generate 50k ward. It plays a very honest playstyle, offensively and defensively. The build is very capable, but you have to work for it.
The most "unfair" thing it does is stun bosses with via . The tool tip says it doesn't affect bosses but it certainly does. A handy little trick that I love using but not vital to the build.
This build is perfect for anyone who enjoys fast-paced melee gameplay with giant screen-shaking critical hits.
It's a pretty low-key build, not high on the meta radar, making it a great choice for anyone looking to take a path less travelled.
I've gotten up to 1500+ corruption with this build, and can farm at ~1000 corruption with relative ease.