This build scales the majority of its damage by stacking on a target, and then using to consume said via . It also utilizes 's , , and nodes with 's for our defenses/speed. We do not scale any minion health, so you will need careful placement of to get the most out of it.
Skill rotation starts with using all available charges on the opposite side of your target to ensure can survive during the fight. Then you will stack with , , and ( is from the node in and 's ) for a few seconds before consuming with . You will also want to consume as many as you can to gain the maximum possible amount of base damage for , since each locust consumed increases the base damage. You will continue to use on tougher enemies and bosses to get damage reduction using from and , as well as inflicting cold resistance shred from .
If you choose the , you will want to begin stacking while the hives are in close range. This greatly increases QoL with the build as it will be easier to achieve a good swarm and helps alleviate the frustration of boss aoes by immediately spitting out your max locust count and consuming.
During any amount of downtime, you can maneuver through packs and maintain some damage with and proccing . This will kill trash mobs easily so you can focus on finding a rare or large pack for a new . You are tanky enough to survive in large packs of enemies to stack huge amounts of , but just watch out for aoe attacks from a Diamond Matron or a Gorgon.
Something to know with is that it will scale its damage off the most recent use of . If you have a strong , then use before the duration expires; a new will be active. This causes us to lose all the possible damage and duration from the previous. You will want to wait until the duration of a good expires before starting the loop again to use the skill as effectively as possible.
You may be wondering, is the damage of any good? The answer is yes, as I will show in a clip below. It does not get scaled quite as high as , but it is about 1/3 of our damage and is enough to kill trash mobs without so the engine does not completely stop running. You may be able to achieve more damage than what you'll see in the video with more optimized rings and relic.
One last thing, will not come out of unless there is an enemy nearby they can target. You won't be able to pre stack a swarm of locust at the start of a mono or boss fight, so keep this in mind running around.