This build consist of using mainly two skills in alternance, and . It has been done for a long time but I think this one is slightly different and while at least as good, is probably better. I've spent over 850 hours on Last epoch, most of which was spent clearing monolith faster than my own shadow ( :D ) on this character. This is a melee Physical Damage build that is best when used to farm monolith reliably until at least 500 corruption levels and can be pushed up to a thousand. It is in between squishy and tanky and will require quick hands at higher corruptions to stay alive.
-If you are new to Last Epoch, skip this build (And hopefully, once you have experienced the game by yourself, instead of a game guide, come back and try this build!). The build is mana intensive, can be built with only rares/exalted items and can perform decently even with bad gear. The game is intended to be experienced first, as it's made with love to be accessible. Be creative!-
The skills we specialize in are , , , , and .
is the movement ability that will give us movement, deal damage as well as trigger a good amount defenses through and a bit of sustain through /.
Is triggered by and gives us 150% increased armor rating through (x5 shurikens). It will also provide our Armor Shred via .
Is used while clearing monoliths when in a bad spot or sporadically to grant yourself a Silver Shroud stack with .
Will give us some buffs as well as helping us trigger many at once.
Is our main damage ability. It is a cool slash in a circle with dual weapons that can be triggered by shadows, created either by 's or .
This is one of the best build for any classes, especially rogue and is a ton of fun.