Edit Guide

Spoonmaster's Runebolt Light Show Runemaster Build Guide

Posted By EMP1241 on September 17, 2023
Last updated on September 17, 2023

Overview

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Bob wasn't just a builder, he was also a mage... with a spoon.

This is probably the most fun I have ever had with this game, using this build. I expected the Mad Alchemist's Ladleto be another meme like Alchemist's Ladle was, but I was wrong.

This guide is going to be broken down into several parts, but I will attempt to keep it as simple as possible. Please keep in mind, that many of you "could change this" or "try this instead". Please, I encourage you to make a detailed build guide here on lastepochtools.com

This build has several working parts, and can easily be changed or modified to fit a playstyle or gear available. I will try to give you the very simple version of this break down, as I usually do.

This build utilizes the new Mad Alchemist's Ladle as our primary damage source. The better this is rolled, the better the results will be, although, our attack speed will be so fast, it will make up for low rolled ailments. We really want a well rolled implicit, if we can, EVERY LITTLE BIT HELPS.

The reason why this build works is because of the way that multipliers function in this game. For every ailment we apply to an enemy, that enemy will receive 8% more damage. We are adding (if you follow this guide) at least 10 ailments, which after all the damage is calculated adds another 80% of whatever that number was before. EX 100 DMG if we add 80% more, we now do 180 DMG. That's enough of that.

Our main goal in this build is to:

  1. Stack Intel (this gives us damage, attack speed, ward, cooldown reduction and mana on potion use)
  2. Stack Cast Speed (Allows us to be fluid in our casting - watch demo)
  3. Stack elemental Dmg (We hit with all elements, but cold is our bosser/big boy dmg)
  4. Stack Resistances (We need at least 150% in fire (Blazing Flux 3/3), and as much as you can muster in cold (Frostbite Shackles) However, the more we have in all of them, the bigger our explosions will be on Runebolt with the Wrecking Ball 1/1 node (its KEKW)
  5. Stack DMG overtime (Because of the way we apply dmg (Electrify, Bleed, Poison, Ignite, Frostbite, Brand of Subjugation and others applied with Runic Invocation) this help us clear out trash)

Standard rotation is Runebolt several times, and either use Runic Invocation manually (which if you had a cold rune will also proc Glacier) or move into the pack with Flame Rush that will also cast Runic Invocation (but not cast Glacier). Flame Ward when in trouble or to buff up the damage.

Gearing Bob, won't be easy, but it is worth the grind.

As always, my builds never require LP to function, but the build can be improved if found.

Pros & Cons

Pros

A ton of fun

Exciting visuals

No combinations to remember

All but 3 set items are common and add good damage and skill points (3) to Runic Invocation and Runebolt and 1 to Flame Ward Flame Rush and Glacier

Good Damage and Clear

Ward generation is insane

Cons

2 uniques are rare Frostbite Shackles Mad Alchemist's Ladle and required for the build

Won't feel very good until you can gear with enough PrefixIntelligence and PrefixCast Speed

Still need to manually dodge high damage mechanics (game sense)

Overcasting Glacier can make you panic for mana (use potion, it gives mana from Mad Alchemist's Ladle)

Gameplay / Mechanics

Standard engagement

Cast Runebolt several times and maybe even a Runic Invocation to charge the ward battery (Mana wont be an issue)

Clear pack with Runebolt which after the 3rd attack will get very strong with Amplified Cascade 1/1 and manually use Runic Invocation or Flame Rush (which procs Runic Invocation)

Most packs you can just Flame Rush and charge it up to max, upon release Ember Wake 1/1 will ruin them. Flame Rush also applies Brand of Subjugation (use for bosses/rares)

This will clear almost any pack you run into. Have fun with Runic Invocation and enjoy the light show. Focused Runewords 1/1 ensure we get new things to see often.

Difficult engagement

Same approach as before, however, a more difficult monster may need to have a few Glacier's thrown at him. If you over cast Glacier, use a potion to regain mana (thanks to Mad Alchemist's Ladle and our high intel)

Boss Fight

Virtually identical as before, just be aware you may have to engage and back out to repeat the above.

Skills

Passives

Stat Priorities

Idols

The idols that add a chance to bleed are critical, don't skip these.

Blessings

Timeline
Blessings
Reign of Dragons
The Age of Winter
Fall of the Outcasts
The Stolen Lance
Blood, Frost, and Death
Fall of the Empire
The Last Ruin

Build Variants

Leveling

Endgame

Always looking for double exalted to amp our Intel or Cast Speed. LP is not required but could make this build EXTREMELY busted.

Mad Alchemist's Ladle LP would be PrefixCast Speed, PrefixSpell Damage, SuffixChance to Chill on Hit, SuffixChance to Blind on Hit

Loot Filter

A good generic late game loot filter for double exalts and T7's can be found here.

FAQ

I am live on twitch Tue-Sat 10PM-6AM central. If you have extensive questions, come in and ask. I will do my best to respond when I can here.

Video

Changelog

  • Build guide was published

Discussion

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