News

Patch Preview: Beta 0.7.8

Posted By Sarno on May 21, 2020 (Source)

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Overview

Patch 0.7.8 brings the hotly anticipated eighth chapter of storyline content, a number of new features, changes to class passives and items, and some technical advancements.

 

Highlights

Content

  • This patch includes the eighth chapter of story content!
    • We’ve posted a few screenshots of Chapter 8 here.
    • One of the new tracks can be listened to here.

 
Features

 
Skills

  • The Acolyte now has a new skill called Spirit Plague.
    • Spirit Plague is a Necrotic Damage Over Time skill that can spread to other enemies.
    • Spirit Plague has a specialization tree.
  • The Lich now has a new skill called Death Seal.
    • Death Seal is an effect that removes Ward and caps Health for your character. While active it increases damage dealt; when toggled again, it unleashes a wave of damage.
    • Death Seal has a specialization tree.
  • The Mage skill Ice Barrage has been redesigned.
    • Ice Barrage now has a specialization tree.

 
Class Passives

  • Unannounced change. Check back soon!

 
Items

  • Unannounced change. Check back soon!
  • All helmets and body armor now have 2d art that matches their 3d art.

 
User Interface

  • A floating Ward bar can now be displayed above your character.
  • We have overhauled many UI windows, including skill trees and the character sheet.

 
Chat

  • Blocking players now hides their messages in general chat in addition to preventing PMs.
  • Replaced the system used to filter chat messages.

 
Animations

  • Replaced all animations used by the Mage class.
    • We posted a preview of some new animations here.

 
Quality of Life

  • The button to reset the Monolith of Fate has been moved. Clicking on it will now trigger a confirmation dialog to avoid cases of the Monolith being reset by accident.

 
Bug fixes

  • Lightning Blast no longer crashes the game.
     

Optimization

  • We’re removing 70% of the game!
    • This refers to optimizing of the game’s install size; no content is being removed.
  • Improved the performance of displaying damage numbers.
  • Improved the performance of displaying the client’s FPS.
  • Improved the performance of objects that are set to dynamically fade to avoid obscuring the character being played, such as trees, walls, and pillars.

 

After This Patch

The issue preventing us from updating Last Epoch on Linux has been resolved. We are QAing Patch 0.7.8 on Linux and correcting any issues we come across. While we would like to release the patch for Linux at the same time as Windows and Mac, it will likely be delayed.

We’re currently working on an overhaul of ability tooltips. This will entail an update to their visual style, as well as improved clarity of information such as what stats minions scale with.