News

What We've Been Working On

Posted By Sarno on July 10, 2019 (Source)

It’s been a busy time at Eleventh Hour Games! We’d like to provide an update regarding what we’ve been working on, as well as announcing some changes we’ve decided on.

  • We are currently working on two upcoming content patches.
    • Our next update, Patch 0.7.2, is slated for early August.
    • Patch 0.7.3 will focus on adding new content to the game in the form of additional Chapter content, Time Rifts, new enemies, new skills - and more!
  • We have changed our position on a public roadmap, and we are actively working on one which we aim to release within the next couple of weeks. The goal will be to balance our need to remain agile and flexible, with the community’s desire to have some insight into the order in which things will be developed. The design and level of detail have not yet been finalized. It will not be as precise as our internal roadmap.
  • The free demo is scheduled for release in Q3 2019.
    • This had been deprioritized due to the number of small updates released soon after Patch 0.7, and the delay these caused subsequent content patches.
  • Our KickStater page contained an estimated release schedule featuring an open beta expected to begin in January. After much internal discussion, we have chosen to remove the open beta from our roadmap. We believe the benefits of being able to concentrate on finishing the game in the final months of pre-release development outweigh the value of having an open beta - particularly when a free demo will be available.
  • We’re in the process of reaching out to members of the community entitled to Unique Item Design Collaborations to ask whether they are ready to begin designing their unique items. Thank you for your patience as we work through the list.
    • The wiki has a list of completed community-designed unique items here.
    • We’re currently creating a schedule for other types of design collaboration.
  • As you may know, we have been making progress on voice acting. As the VA for playable characters is uniquely capable of conveying useful information to the player, it will be among the first to be made available in future patches.
  • Staves and Catalysts (off-hands) will be the next item types to be implemented. It’s currently too early for us to confirm the exact patch they will be introduced in.
  • We’re expecting to attend another three conventions this year, and we’ll be announcing these closer to the time of our attendance. We look forward to meeting some of you!
  • Six people joined the team across May and June;
    • Three people have joined our art team.
    • One person joined the development team.
    • One person joined the QA team.
    • One person joined the sound team.

We’ll have a lot to talk about over the next few weeks!