Stones, Shards, and Fractures Oh My!
Greetings everyone, it’s Mitch again and it’s time to talk about crafting! Crafting systems are always very important in ARPGs and can be very hard to get right, so when we started the design for Last Epoch’s crafting system we came up with a few main goals.Lower tier items having the potential to remain valuable late-game.Items should be directly upgradeable, and near perfect items should be able to be perfected.It should be easy to craft a desirable item, but very difficult to craft a...
Mitch에 의해 2018년 3월 31일에 작성 됨