Edit Guide

Auto Ballista Explosion Bow Falconer Build Guide

Posted by martial on February 29, 2024
Last updated on March 16, 2024

Overview

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The bow falconer's automatic ballistic explosion build can safely and widely annihilate distant enemies from a distance.

The basic mechanism is based on using a Ballista that triggers the Explosive Trap of the Explosive Ballista Falconer build.

This build creates a huge explosion with numerous auto-summons of the Ballista, and another explosion at 12 meters from the edge of the screen, and explodes at such a huge range that enemies cannot even smell it.

You need to pay attention to mana management. Aerial Assault and Dive Bomb You can replenish mana using. Aerial Assault has mobility and utility tools, and Dive Bomb and Falconry can inflict great damage in elite and boss battles.

Unique items in this setting are Peak of the Mountain, Death Rattle, Melvern's Writ, Talons of Valor, Uethrin's Stand, which provides high crit and damage, andCore of the Mountain Woven Flesh and Foot of the Mountain help you play safely.

The bow falconer automatic ballista explosion build can be used at a high level in all content with fantastic AOE, gorgeous lighting, and the thrill of flashbangs every time. With quick mapping, annihilate monsters before they catch your scent!

- The build is continuously being upgraded, and there is a possibility that it can be upgraded one level further.

Pros & Cons

Pros

  1. Very high AOE
  2. Very high instantaneous damage
  3. Proceed with one button
  4. Free selection of three attributes: physical, fire, and ice.

Cons

  1. Regrets on survivability
  2. You must have a mana barrel and basic items ready to proceed.
  3. Eye health precautions.!

Gameplay / Mechanics

Damage and play style

Bow Falconer Auto Ballista Burst build prefers a very easy semi-automatic playstyle.

With a basic long-distance Explosive Trap attack using a bow, you can automatically summon the Ballista and exceed the limit of the number of Armed Construction 4/4 or explode over time, inflicting enormous AOE and damage.

  1. Using Explosive Trap creates 1 trap. If you use Impact Trigger 1/1, 3 arrows will rain down instead of 1 trap. In that case, it will be summoned with a probability of more than 3 times that of the existing ballista summon.
  2. When Explosive Trap's Static Mines 1/1 Coldsnap Mines 1/1 skill is used, +5 shots are fired at a time: fire +3 shots, electricity +1 shot, and ice +1 shot.
  3. 5 arrows will automatically fire another arrow trap at a new enemy nearby with a total probability of 90% based on Trap Sprinkler 2/3 and Automated Bombardment 1/1. (If fired from the end of the screen, a ballista is summoned at the end of 12 meters.) . Due to this, there is a 20% chance for each shot to summon a ballista, and if you fire a single shot in terrain with many monsters, you can see an average of 4-5 ballistas exploding across your screen and beyond.

Description of each skill

Ballista - The ballista explosion skill provides very high range and AOE damage. Instead of just throwing the basic ballista and exploding it, this method uses the trap's Blast Rain 1/1 to instantaneously summon more ballistas and explode them.

Basically, it is greatly affected by melee damage, and further damage can be added in relation to the fire attribute. If you like cold, you can enjoy the refreshing taste of a cold blast through the skill Frigid Barrage 1/1. However, in terms of overall damage, the basic physical ballista explosion appears to be the highest.

Armed Construction 4/4 is the most important tree for Ballista. When you invest 4 points, you can get very high damage and range, with damage amplification +8% and range expansion +4% per 1 dexterity. When the current basic setting is reached, the dexterity is about 100, so Sam takes care of 800% damage amplification and 400% range.

Explosive Trap - This skill is the basic foundation of this build mechanism. By default, traps are thrown once using the throwing skill.

If you look at Siege Engineering 2/2, the ballista summoning tree, it says that when a trap explodes after being thrown, there is a 20% chance of a ballista being summoned.

By focusing on this option, we can see that traps can cause more ballista explosions if a large number of traps are thrown at once.

Thus, Clustered Explosives 2/2 gain +2 per throw, resulting in a +3 throw per throw. Well, it doesn't end here. To develop more throwing methods Instead of using the throwing method, I used the arrow method, which is a Blast Rain 1/1 skill, and the faster attack speed gave me the opportunity to attack more traps.

Well, it would be a shame to end it here, so in order to fire more arrows, we added the electric attribute of Static Mines 1/1 and Coldsnap Mines 1/1 projectile attribute, and used theTrapas 1/1 node to fire the bicep attribute.

You can now fire a total of 5 arrows with fire +3, lightning +1, and cold +1 at once!

Upgraded once more, 5 arrows are fired at once like a trap, but here we are not using the trap's property, but the skill node of Impact Trigger 1/1, which explodes as soon as it is fired. 5 arrows can not only stun with a 75% chance, but This is a node that explodes immediately.

Through this node, we immediately detonate 5 arrows, adding a 20% chance forTrap Sprinkler 2/3r to explode again and a 70% chance for Automated Bombardment 1/1, for a total of 90% chance for 5 arrows to explode again in my field of vision. You will see a rain of arrows falling as guided missiles explode on invisible or visible enemies.

As a result, when a skill attacks once, a total of 5 arrows will be fired, and with a 90% chance, 4 or more arrows will be fired. An average of 8-9 projectile explosions occur per attack, and there is a 20% chance of summoning an explosive ballista.

It's scary. If you're lucky, 9 ballistas will appear in one attack, causing a series of explosions.

Mana supply

Dive Bomb Aerial Assault s skill has something that facilitates mana supply.

Aerial Assault Refreshing Resolve 3/3 can instantly gain 9% regen the less mana it has. Therefore, you can see more effects depending on the overall amount of mana.

Dive Bomb Rapid Pursuit 3/3 can be expected to recover more than 100 mana if cast once in a place with many monsters, and in boss battles, using it every cooldown is a great help in mana management.

Movement machine

Aerial Assault You can supply mana Refreshing Resolve 3/3, move, and attack at the same time through .

Boss battle

After summoning, it continues to perform Explosive Trap up to the Ballista limit. Dive Bomb appears to be noticeably active in terms of mana recovery and damage when used every cooldown.

When the boss's health is below 16%, you can useFalconry as a finishing touch to turn the boss into dust.

Falconry can provide instant death when the boss monster's blood is 16% Bird of Prey 2/2 and allows for faster and safer play in boss battles.

How to play

Even if you just hit an invisible enemy with a bow, the enemies around it will have already been annihilated.

If you want to play a little faster, the only thing you can do is to increase your movement speed and use Aerial Assault as cooldown time.

In this way, mapping can be done at tremendous speed, and it shows overwhelming strength in instantaneous boss dealing.

Skills

Passives

Stat Priorities

Equipment

Weapon

Prefix: attack speed > Critical Strike Multiplier = Bow Critical Strike Chance > > Bow fret Damage

Suffix: Melee, Bow Minion Damage > Physical, Minion Physical Penetration = Milli Minion Fire Penetration

Equipment common

Prefix: Dexterity > Minion Damage

Suffix: Life% > Life+ > Resistance

Boots

Prefix: Movement speed > Dexterity > Minion damage

Relics

Prefix: Ballista Lv+ > Dexterity > Critical Strike Multiplier

Belt

Prefix: Experimental options (mana recovery, mana regen) > Mana Regeneration > Minion Damage

Ring

Prefix: Agility > Mana Regeneration > Minion Damage

Necklace

Prefix: Mana Regeneration > Critical Multiplier > Critical Strike Multiplier = Minion Damage


It is also wise to bring a few mana-related options to suit your equipment!

Detailed explanations are provided in the final step!

Idols

Depending on the current item, always set the resistance to 75!

Items change frequently. Always prepare idols related to vitality and resistance so you can swap them!

The top priority is resistance and life!

If you want to kill the boss in 1 second, or for even higher damage,

Adorned Majasan Idol 25 minion critical strike multiplier, Shred Armour increased armor shred effect can be maximized

Blessings

The Black Sun

Reliably selects Void Resistance. If you have sufficiently adjusted the void resistance in the item, you can take Grand Memory of Light (Health +70) and Grand Shadow of the Eclipse (evasion rate +100) to survive.

You can aim for even higher damage by taking 40% of the Grand Emptiness of Ash (critical damage multiplier).

Ending the Storm

Definitely choose Grand Light of the Moon (mana +90). This is one of the few mana that can deal with insufficient mana.

We recover more mana with Refreshing Resolve 3/3mana recovery skill, which recovers by a percentage the higher the mana amount.

Reign of Dragons

Select Grand Resolve of Humanity (all resistances 20%).

Grand Persistance of Will (poison resistance 75%) andGrand Dream of Eterra (necrosis resistance 75%) may also be options.

Grand Survival of Might (70% critical hit evasion) is countered by 100% critical hit evasion of flesh armor.

The Age of Winter

You can choose a resistance-related or survival passive that suits you. Grand Protection of Heorot(If you choose mourningfrost shoes, choose cold resistance!), Grand Resolve of Grael, and if you want stable hunting, choose Grand Bulwark of the Tundra (armor increase 55%).

Spirits of Fire

If you want high damage with the Age of Winter, choose Grand Spirit of Command (minion damage 100%) and Grand Bulwark of the Tundra (armor increase 55%) with Grand Body of Obsidian (armor +320) to receive synergy. .

Fall of the Outcasts

When leveling up, select Grand Strength of Mind (10% experience), and when farming, select Grand Sight of the Outcasts (large idol 100%). Among large idols, the goal is to have 9% vitality and all resistances.

Also, if you choose the Ring of Destiny formation, gold supply is not smooth, so you can select Grand Scales of Greed (gold 70%) to supply insufficient gold.

The Stolen Lance

There are two choices here. First, you can choose Grand Apex of Fortune (quiver 60%) and Grand Slumber of Morditas (relic 60%). The artifact is chosen for the Book of Melin.

Blood, Frost, and Death

Only one bow drop rate! Select Grand Vigilance of the Damned (75% bow drop rate).

Fall of the Empire

Grand Hope of the Beginning 25% prefix shards will give us the prefix options we need.

The Last Ruin

We can further increase the fragments we need by selecting Grand Memory of Masters (class fragment 30%).

Timeline
Blessings
Ending the Storm
The Age of Winter
Fall of the Outcasts
Blood, Frost, and Death
Fall of the Empire

Build Variants

Leveling

In the leveling up section, pure ballista summoning is sufficient.

The moment you change jobs to a falconer, you can do very fast mapping with a falcon.

When entering the monolith, it is recommended that you have some mana and items.

Endgame

We are still setting up the final in-game items before completing this guide. It is easy to farm for pollution level 300 with the current items, and if you match the necessary items in advance, you will be able to farm very easily at even higher levels.


Equipment

Peak of the Mountain LP+2-4 - The item increases the critical probability, and the critical probability of the ballista also increases significantly, allowing stable and high damage.

Core of the Mountain, Woven Flesh, Foot of the Mountain, Mourningfrost, LP+2-4 - Two items that are excellent for survival are essential for farming Monoliths with a pollution level of 3000or higher.

Mourningfrost It helps increase damage tremendously. Although it increases cold damage, it also applies to flame ballista by basic scaling.

Melvern's Writ LP+2-4 - Basically, it is a difficult item to obtain, and if you have LP+1 or more, it is recommended to add the option of Ballista +4 and Ballista Damage as the first option. This is because there are many passive options in Ballista that are worth investing in.

Ravenous Void LP+1-3 - In terms of survivability, it has tremendous damage reduction power of 30% reduction in damage received. With the Atlaria Ring, it maintains 50% of the damage received and is considered an essential survival item in adventures above Monolith 3000.

Bow, Arrow

Zeurial's Hunt , Troaka's Teeth, LP+3-4 For even higher damage.

Arrowguard LP+2-3 In a high arena, selection is essential for high survival.

Unique Bow High LP+4 - If you have a bow, you will be able to produce damage appropriate for end content by taking advantage of minion damage, additional physical strength, critical probability, and minion physical penetration.

Drelkor's Compass, Reign of Winter , Talons of Valor, - We are currently researching each type of high LP+ bow, - As a result of testing bows with LP+3 and 4, the bow with the highest damage had the highest dps, but it was determined that the attack speed was important to defeat the boss with the current 1500 pollution level in 1 second. So, by choosing a flying bow that can increase critical rate, survival, and minion critical damage by 33%, it turned out to be the best bow while taking care of attack speed.

** Flight of the First - Critical evasion +100 when flying is a falconer trait node, which increases minion critical damage by about 33%.

Therefore, it is the best weapon that can bring survival and damage ballista critical probability of more than 90%.

Accessories

Death Rattle LP+2-4 - There are limited places where you can take minion critical damage. This necklace plays a very large role in improving damage. lP+ options include mana regeneration, mana, defense shredding, and minion magic.

Aurora's Time Glass LP+2 - The survival function of the Aurora Necklace is essential for Rogues with weak bodies. Not only can you have one invincibility time with armor, but 20% attack speed is the limit of what you can carry other than weapons and arrow quivers, so 20% attack speed plays a very important role for us and helps us increase dps significantly. Attack speed 20% has an effect approaching 50% total minion critical damage.

Julra's Stardial LP+2-3 - If you attach insufficient mana regen to Zula's ring, you can continuously enjoy the effect of 150% increase, and in addition to the mana that comes from recovering potions on the belt, you can get options suitable for instantly overpowering bosses on the 3000th floor or higher of Monolith. .

Red Ring of Atlaria LP+2 - This is the perfect ring to overcome the survivability needed as you ascend the monolith level, evasion rate, mana regeneration, and 10% reduction in damage received, all insufficient resistance. You can wear it on either side and take advantage of the mana regen option.

Jungle Queen's Chaps of Holding LP+2-4 - This is a belt that has nothing to throw away, including agility, minion damage, and survivability. The effect of lP+3-4 is overwhelming. Mana regeneration, minion damage, life +%


Life - Our target HP is 3500.

Mana - For stable and consistently high dps, overall mana stamina and mana recovery rate are essential. If you prepare options related to this, you will be able to play more freely.

Aim for idols and blessings with max options.

As everyone knows, we are looking for 4p options for legendary equipment.

Whatever that item is...

Loot Filter

No loot filter is provided for this guide. You can generate a loot filter for this build in the Build Planner or create one using Filter Wizard in the Loot Filters section.

FAQ

Video

Changelog

  • End equipment updates
  • End content last item setting
  • Build Planner Update
  • Video update.
Show More
  • End description, readability updated.
  • The Age of Winter blessing crystal
  • Equipment Updates
  • Variant build update.
  • 아이템 벨트옵션 패시브노드 수정
  • Equipment update, skill node modification
  • Mapping and boss videos have been added.
  • Mapping and boss videos have been added.
  • Mapping and boss videos have been added.
  • Build guide was published

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