The Frost Maul Bear Druid build utilizes the body armor, which turns your fur white to really lean into the angry polar bear theme. This is a mid to late-game guide so it is recommended you start this guide at the end of the campaign or when you reach monoliths.
The primary focus of this build is to scale our damage alongside defense to be able to sustain ourselves while clearing all endgame content. The longer we stay off the ground, the more damage we do.
This build uses the set effect from the and to convert our health regen into damage, and with which gives us 1% increased melee damage per strength as well as the 4 armor per str, we can efficiently scale our damage alongside defense.
The is not required for this build to function, but keep in mind if you do plan on following this guide, the scaling will primarily focus on cold damage and health regen which will not be the same if you plan on foregoing these set items. I will include a 'pre-' variation below. The rest of the uniques in this guide are also not required for this build to function but are highly recommended to push this build further and allow us to become strong enough to push higher content. Starting, BIS and all variations will be included for reference.
Ward builds are meta right now and running a melee class has it's challenges but this build can definitely keep up. I wouldn't say this build is broken by any means, but it holds it's own and allows you to do whatever endgame content you want to do. Since its quite 'off-meta' all the gear is pretty cheap and you can all the affixes you need, like T7 and T7 . can be quite expensive and hard to find, but if you want an alternative to low-life ward builds, and want to use cool sets of armor and gear this could work for you.
But most of all if you enjoy rampaging, smashing, shredding, or just bear things, this build will be able to satisfy your needs.