ForeGone "As Spirit Plague is not a spell that "hits", why are we taking so many items with "x% <ailment> on hit" (like the Grand Bone idol)? "
You're correct bud, thanks for pointing that out. We've got three other abilities that do "hit" and the only ailment they stack is armour shred and slow. As i've indicated in the guide, the long term goal with death seal's frequency mechanics help to enable the occurence of the skills. Directly correlated are the stacking of slow and armour shred.